Why the Force Unleashed II Was Inevitable Part 4

In 2008, the Star Wars world was taken by storm by a conflicted Sith Apprentice. He wore his mastery of the Force like a mixture of a billboard and a battering ram in the way he acted as a mobile Hurricane Katrina in his missions throughout the Star Wars galaxy. Most shocking of all, he did this in an era that was restricted for so long- a time period whose stories so far had been restricted to smugglers, gamblers, and spies and mostly published over twenty years ago.tfu1

In The Force Unleashed, Starkiller defined events fans had only dreamed about, while at the same time displaying public acts of Force prowess that would have made Obi-Wan Kenobi second guess his decision to leave an untrained Luke alone with Starkiller’s master. And, in the end, Starkiller too, renamed Galen Marek after the child he had once been, made the ultimate sacrifice, becoming the inspiration not for the Rebellion itself, but for its leaders and its symbolism. But there’s more to the story…

I’m sorry if I don’t have a very catching hook to this one.   It’s probably not the most interesting point, and I’m sort of tired.  That doesn’t make this any less true and relevant.

The fact of the matter is that not only did Starkiller as we know it spend six months healing, being reconstructed and possibly cloned (more on that later), and another six months during which Juno and Starkiller spent their time searching for Jedi Master Rahm Kota.

What happens during twelve months off from the plot?

You guessed it; wacky hijinks, of course!

In the past decade (plus maybe a year or two), the entertainment industry has become obsessed.  No more is a character permitted to be dark and mysterious, their backstory given off in short snippets as they appear more and more often.  It started off with Darth Vader, the personification of evil authority, hence the title of this column.  This phenomenon quickly snowballed to the point where an optional character of a popular video game required their own game to explain why they are so dark and brooding.  In the world of Lion King 1 1/2 and The Beauty and the Beast Christmas, an entire year off in the middle of the story virtually demands its own spin-off game.

Such a game might not be the TFU II we’ve come to expect.  Indeed, this might be a third game, or an add-on to the actual game.  But I expect a storyline about how Juno got captured (despite the easy possibility of a one-scene capture) or about how Kota became a drunk.  More than that, I anticipate stories set during the time when life was a scavenger hunt, searching for the Jedi Master while producing no results for Vader.  Seriously, Vader must have been heated when his apprentice spent six months doing nothing.  Maybe that’s when he started to wield two lightsabers, and became a gladiator?

Whatever happened, you can’t deny the allure for game makers.  If The Shape’s history is not safe, then neither will Starkiller’s be, and his has the opportunity to actually flesh out the character some more.  Mark my words, there is a very good chance the entire “sequel” will be set 3 months before the climax of The Force Unleashed, despite Kota not being drunk and almost being found by Starkiller and the gang at every turn.

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